Post by Laharl on Mar 30, 2006 14:14:04 GMT 1
Thought i'd do special topics for the other to=wo, very bored...
Colours
W/U
Mechanic-Forecast - Tap two untapped white or blue creatures you control, and show this card from your hand: Draw a card. Play this ability only during your upkeep and only once per turn.
Guildleaders
Big-Grand Arbiter Augustin IV
Little-
Cards Known
Azoriius Guildmage-U/W U/W(Uncommon)
Creature-Velkaden Wizard
2W:Tap target creature
2B:Counter target activated ability
2/2
Hussar of the Court-2U(Uncommon)
Creature-Velkaden Knight
Vigilance
When ~ comes into play sacrifice it unless you pay W
When ~ comes into play look at the top 3 cards of your library, you may put one inyour hand and the others on the bottom of your library
2/1
Cerulian Hussar 3WU
Creature - ? Knight
Flying.
When Cerulian Hussar comes into play, untap all creature you control.
Forecast.
Azorius First-Wing 1WU
Creature - Griffin
Flying
Protection from Enchantments
2/2
Azorius AEthermage WU
Creature - Human Wizard
Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.
Forecast - Draw a card.
1/1
Windreaver 3UWW
Creature - Elemental (R)
Flying
:Windreaver gains vigilance until end of turn.
:Windreaver gets +0/+1 until end of turn
:Switch Windreaver's Power and Toughness until end of turn.
:Return Windreaver to it's owners hand.
1/3
Azorius Signet- 2(Common)
Artifact
1,Tap : Add UW to your mana pool.
Azorius 'Karoo'-(Common)
Land
Azorius Karoo comes into play tapped. When Azorius Karoo comes into play, return a land you control to it's owner's hand. Tap: Add UW to your Mana Pool
Azorius 'Dual'-(Rare)
Land
When Azorius Dual comes into play you may pay 2 life. If you don't Azorius Dual comes into play tapped. Tap: Add U or W to your mana pool
Art
Azorius Senate
Colours
W/U
Mechanic-Forecast - Tap two untapped white or blue creatures you control, and show this card from your hand: Draw a card. Play this ability only during your upkeep and only once per turn.
Guildleaders
Big-Grand Arbiter Augustin IV
Little-
Cards Known
Azoriius Guildmage-U/W U/W(Uncommon)
Creature-Velkaden Wizard
2W:Tap target creature
2B:Counter target activated ability
2/2
Hussar of the Court-2U(Uncommon)
Creature-Velkaden Knight
Vigilance
When ~ comes into play sacrifice it unless you pay W
When ~ comes into play look at the top 3 cards of your library, you may put one inyour hand and the others on the bottom of your library
2/1
Cerulian Hussar 3WU
Creature - ? Knight
Flying.
When Cerulian Hussar comes into play, untap all creature you control.
Forecast.
Azorius First-Wing 1WU
Creature - Griffin
Flying
Protection from Enchantments
2/2
Azorius AEthermage WU
Creature - Human Wizard
Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.
Forecast - Draw a card.
1/1
Windreaver 3UWW
Creature - Elemental (R)
Flying
:Windreaver gains vigilance until end of turn.
:Windreaver gets +0/+1 until end of turn
:Switch Windreaver's Power and Toughness until end of turn.
:Return Windreaver to it's owners hand.
1/3
Azorius Signet- 2(Common)
Artifact
1,Tap : Add UW to your mana pool.
Azorius 'Karoo'-(Common)
Land
Azorius Karoo comes into play tapped. When Azorius Karoo comes into play, return a land you control to it's owner's hand. Tap: Add UW to your Mana Pool
Azorius 'Dual'-(Rare)
Land
When Azorius Dual comes into play you may pay 2 life. If you don't Azorius Dual comes into play tapped. Tap: Add U or W to your mana pool
Art
Azorius Senate